#include <iostream>

#include "Game.h"

using std::cout;
using std::cin;
using std::endl;

int orig = 5;
int value = 0;
int * ptr = 0;

void func_byptr_ref( int *& ref_ptr ) { ref_ptr = nullptr; }
void func_byptr_ptr( int ** ptr_ptr ) { *ptr_ptr = nullptr; }
void func_byptr( int * ptr ) { *ptr = 8; }

void main()
{
	Game game;
	game.ProcEffect();
}